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John Shooter Live Production

As part of a collaborative development team, I helped create a fully playable game within a one-month production schedule. Working in a fast-paced environment, I contributed to the creation of 3D game assets, textures, and visual elements while coordinating closely with teammates to ensure a cohesive art style. This project strengthened my skills in asset creation, time management, communication, and adapting to production deadlines. Despite the short timeframe, our team successfully delivered a complete game experience through effective collaboration and problem-solving.
https://chesiremadhatter.artstation.com/
https://www.artstation.com/vm_vegaavila
https://ghosta259.itch.io/john-shooter

product sheet

product sheet

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