Week 1 – Medieval Town
Created a modular building kit using UE5 Modeling Tools.
Assembled the level using MegaAssemblies and Blueprints.
Week 2 – Exterior Lighting
Developed morning and night lighting scenarios using Atmospheric Lighting and HDRI Backdrop.
Week 3 – Procedural Landscape
Built a landscape using procedural landscape tools.
Added water features, painted landscape material, and foliage.
Week 4 – Niagara Fire Particles
Created a custom fire particle system using Niagara.
Credits
Megascans assets were used for props, foliage, materials, and decals in Weeks 1, 3, and 4.
Week 2 Level Credit: Stylized Egypt by Aleksandr Ivanov.
Week 4 Niagara FX Project